Kingdom Death Utilities

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Weapons:           FULL LIST
Random (non-weapon/non-armor) items:           FULL LIST
Armor:           FULL LIST
Random (any type) items:        
Fighting art:           FULL LIST
Survivor:      
Terrain:          
Innovations: MY SETTLEMENT           FULL LIST
Events: Crags  Forest  River  Ruins            FULL LIST
Disorders:           FULL LIST
Vermin (1) 
LY Timeline  Overwhelming Darkness  Armor Sets  Combat Buffs  Beast of Sorrow 2H  Axes  Bows  Clubs  Daggers  Fist and Tooth  Grand  Heavy  Katanas  Katars  Shields  Spears  Swords  Twilight Sword  Whips 
Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
Jump to bottom  Fastest Weapons
Name: Darius (male)
Weap Speed +0Accuracy +0Strength +0Luck +0Movement +0Survival 1Insanity 0Courage 1Understanding 0Hunt XP 1
#WeaponSpeedAccuracyStrengthNotes
1Dragon Bite Bolt166item,ammunition,arrow. Slow, Ammo-Bow, Devastating 1. If you wound the monster, it suffers knockback 5. Use 1x/showdown per gear card.
       
Dragon Armory2x radioactive dung
#ArmorHeadArmsBodyWaistLegsNotes
2White Lion Helm2Spend action and 1 survival to Roar: Non-deaf insane survivors gain +2 strength until end of round. All other survivors gain +1 insanity.
       
Catarium1x white fur, 1x great cat bone
3Knuckle Shield000003/7+/1 Block 1. Once per round, if you wound with this weapon, Block 1 for free. Shield adds +0 armor to all locations.
       
Gormery1x mammoth hand, 2x bone
4Beetle Hornbone. If settlement has Scarification, spend one endeaver to perform Horn Ceremony (1d10 = 1-2 Your brain in punctured and you die / 3-4 Nothing happens / 5+ Brain Stimulation. Gain benefits of Age 1 and Age 2 without gaining Hunt XP. This ignores any "once a lifetime" rules.
       
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Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.