# Armor Head Arms Body Waist Legs Notes 2 Scout's Tunic 2 2 armor,set,leather. Takes the place of the leather mask and cuirass in the leather set. No special properties. Leather Worker 3x hide, 1x scrap 3 Silk Wraps 3 Silk Mill 1x thick web silk, 1x silk 4 Lantern Cuirass 5 -2 movement. 2x 0.5-aff-blue/2x 0.5-aff-green = when you depart, add 3 armor to all hit locations with metal armor. Blacksmith 2x iron, 5x leather 5 First Aid Kit At the start of the showdown, all survivors gain +3 survival. You ignore the disemboweled severe injury. Barber Surgeon 1x leather, 2x bone 6 Silken Nervous System organ.
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Campaign Name: (Make it unique!!!!!) Innovations:
The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.