Kingdom Death Utilities

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Craftable Location/Events:   Gear Grid  
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Random Fighting Arts:
#Event
1Trapfinder: If you draw a Trap hit location, instead of being the first hit location resolved, place half (rounded up) of the hit locations drawn before the Trap, with the rest behind it. (E.g. resolve fully half of the hit locations before resolving the trap.)
2Ageless Apprentice: When you gain Hunt XP, you may decide not to gain it. When you depart, you may rotate up to 3 gear cards in your gear grid. This changes the location of their affinities and arrows. Otherwise, the gear functions normally.
3True Blade: All swords in your gear grid gain Deadly. Gain +3 luck when attacking with a sword if you have the Ghostly Beauty and Narcissistic disorders.
4Otherworldly Luck: During the Hunt and Settlement phases, whenever you roll on a table, you may add +1 to the roll result. Does not include rolls may during a nemesis showdown (or any showdown).
5Last Man Standing: While you are the only survivor on the showdown board. You may not gain bleeding tokens or be knocked down.



















Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.