# | Weapon | SPD | ACC | STR | Notes |
1 | Bone Blade | 2 | 6 | 2 | weapon,melee,sword,bone. Frail: When you attempt to wound a super-dense hit location, this weapon breaks. Archive the card at the END of the attack. | | Bone Smith | 1x bone |
2 | Lantern Dagger | 2 | 7 | 1 | dagger,finesse,metal. Paired. Sharp (add 1d10 strength to each wound attempt). Early Iron: when attack roll is 1, cancel any hits and end the attack. | | Blacksmith | 1x iron, 4x leather, 2x bone |
3 | Vespertine Arrow | 2 | 6 | 0 | item,ammunition,arrow. Ammo - Bow. Deadly 4. Archive after use. If your attack misses, place a Flower Patch terrain tile adjacent to the monster. | | Sense Memory (kill Flower Knight) | 1x flower (any type) |
4 | Founding Stone | 2 | 7 | 1 | weapon,melee,stone. Spend action to sling stone for 1 auto-hit and critical wound, then archive the weapon. | | --- | random hunt event |