# | Weapon | SPD | ACC | STR | Notes |
1 | Finger of God | 2 | 5 | 5 | weapon,melee,spear,2H. Reach 2. 1-aff-green/1-aff-blue/1-aff-red = if you have +5 survival then gain +1 accuracy and +1 strength. | | Weapon Crafter | 1x phoenix finger, 4x bone |
2 | Lance of Longinus | 2 | 6 | 9 | spear,2H,bone. Irreplaceable, Reach 2. Each showdown, first time you wounds, monster gains -1 toughness token. | | Stone Circle | 1x legendary horns, 6x organ |
3 | Anklebiter Axe | 2 | 5 | 4 | weapon,melee,axe,bone. Paired. Each time you critically wound with this weapon, the monster gains a -1 movement token. | | Blacksmith | 2x iron, 1x bone |
4 | Throwing Knife | 4 | 9 | 2 | ranged,thrown. Range: 4. At the end of your attack, gain +1 accuracy token for each Perfect Hit. When knocked down, remove all your +1 accuracy tokens. | | Silk Mill | 1x silk, 1x serrated fangs |
5 | Founding Stone | 2 | 7 | 1 | weapon,melee,stone. Spend action to sling stone for 1 auto-hit and critical wound, then archive the weapon. | | --- | random hunt event |