Kingdom Death Utilities

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Weapons:           FULL LIST
Random (non-weapon/non-armor) items:           FULL LIST
Armor:           FULL LIST
Random (any type) items:        
Fighting art:           FULL LIST
Survivor:      
Terrain:          
Innovations: MY SETTLEMENT           FULL LIST
Events: Crags  Forest  River  Ruins            FULL LIST
Disorders:           FULL LIST
Vermin (1) 
LY Timeline  Overwhelming Darkness  Armor Sets  Combat Buffs  Beast of Sorrow 2H  Axes  Bows  Clubs  Daggers  Fist and Tooth  Grand  Heavy  Katanas  Katars  Shields  Spears  Swords  Twilight Sword  Whips 
Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
Jump to bottom  Fastest Weapons
Sword:
Sword Specialization: When attacking with a sword, after drawing hit locations, make a wound attempt, and then select a hit location to resolve with that attack. Limit 1x/attack.
Sword Mastery: Gain +1 accuracy, +1 strength, and +1 speed when attacking with a sword (not a katana).
#WeaponSpeedAccuracyStrengthNotes
0Adventure Sword360sword,finesse. Unique, Irreplaceable. Add courage to weapon's strength
       
Hunt Event 85non-craftable
1Ankleslicer Sword254weapon,melee,sword,bone. Paired. Each time you critically wound with this weapon, the monster gains a -1 movement token.
       
Blacksmith2x iron, 1x bone
2Black Sword3510weapon,melee,sword,heavy. On a Perfect Hit, gain +1 survival. If you are a Sword Master, you understand this weapons potential. It gains +20 strength.
       
Gormery1x gormite, 1x handed skull
3Blast Sword264weapon,melee,sword,bone. Block 1. When you block with this weapon, gain +1 survival.
       
Dragon Armory1x horn fragment, 3x organ
4Bone Blade262weapon,melee,sword,bone. Frail: When you attempt to wound a super-dense hit location, this weapon breaks. Archive the card at the END of the attack.
       
Bone Smith1x bone
5Griswaldo3415weapon,set,melee,sword,finesse,bone,metal. Sharp, Deadly, Savage. When you wound, Block 2 free if you have Fetorsaurus.
       
Rubedo InnovationSurvivor with True Blade fighting art, 1x gormite, 1x stomach lining, 1x calcified juggernaut blade, 1x iron
6Hollow Sword353weapon,melee,sword,bone. Frail, Paired. On a perfect hit make 1 additional attack roll.
       
Plumery1x hollow wing bone, 2x bone, 2x hide
7Ink Sword444melee,sword,fragile. Reach 3, Deadly 3. You may only attack with this while in darkness.
       
Skyreef Sanctuary1x 3,000 year sunspot, 4x hide, 1x shadow ink gland, 1x iron
8Lantern Sword353sword,finesse,metal. Sharp (add 1d10 strength to each wound attempt). Early Iron: when an attack roll is 1, cancel any hits and end the attack.
       
Blacksmith1x iron, 5x bone, 3x hide
9Perfect Slayer3614grand,sword,2H,heavy,finesse,metal. Slow, Sharp Devastating 2, Irreplaceable, -2 movement.
       
Blacksmithperfect crucible, 9x iron, 3x organ
10Regal Edge152weapon,melee,sword,metal. Sharp. Gain +1 speed and +4 strength when attacking with this weapon if you have a constellation.
       
Midnights Children (DrKg)story event item, non-craftable
11Replica Flower Sword266weapon,melee,grand,sword. Devastating 1. You cannot dodge. 2x 1-aff-green / 1x 1-aff-red = Gains Sharp and +1 Evasion.
       
Sense Memory event (kill Flower Knight)1x osseous bloom, 1x flower, 2x iron
12Scrap Sword253sword,metal. On a perfect hit gain +4 strength for the rest of the attack. 2x 1-aff-red/1-aff-blue = gains Deadly.
       
Weapon Crafterheat, 2x bone, 1x scrap
13Steel Sword145sword,finesse,metal. Irreplaceable, Slow, Sharp. On perfect hit gain +1d10 strength for the rest of the attack.
       
Hunt Event 100.core game, non-craftable.
14The Weaver362sword,amber. When you wound a monster, add 1 armor to a random hit location.
       
Spidicules Hunt Eventspidicules, non-craftable.
15Twilight Sword1109twilightsword,2H,finesse,other. Slow, Cursed, Cumbersome, Sentient, Irreplaceable. Gaints Devastating 2 when fighting the Watcher. *Accuracy is (9-Twilight Sword proficiency level), not 10. Can only use Twilight Sword Weapon Proficiency with this weapon.
       
Hooded Knight eventcore game, non-craftable.
16Vespertine Foil451weapon,melee,sword,fragile. Deadly 2. At the beginning of each settlement phase, archive this unless you spend 1 Flower resource.
       
Sense Memory (kill Flower Knight)1x osseous bloom, 1x bone, 1x scrap
Note: Weapons are randomized using a formula based on their speed/accuracy/strength, with frail weapons being more common (easier to make), as is the founding stone. In a nutshell, crappy weapons generally ought to be more common.



















Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.